Designing Context-Free Grammers
Designing a Context-Free Grammar (CFG) is really about thinking recursively and breaking a language into smaller, replaceable parts.
Here’s a step-by-step method explaining how to design CFGs.
1. Understand the Structure of the Language
-
Identify patterns in the strings you want to generate.
-
Look for recursion or nesting (these are strong hints that the language is context-free).
-
Ask: “What must always match or balance?”
Example 1:
Balanced a
’s and b
’s:
-
Pattern: Same number of
a
’s followed by same number ofb
’s. -
Recursive idea: If
aabb
is in the language, then so isaa…bb
with more pairs.
2. Choose Nonterminals for Main Components
-
Start with S (start symbol).
-
If the language has subparts, create separate variables for them.
Example 2:
Arithmetic expressions might need:
where E
= expression, T
= term, F
= factor.
3. Write Productions that Capture the Pattern
-
Recursive productions handle repetition/nesting.
-
Base cases handle the simplest strings.
Example 1 grammar for :
-
Recursive case:
a
+ (another S) +b
-
Base case: empty string.
4. Test Small Strings
-
Generate the shortest strings.
-
Check if all valid strings are generated.
-
Ensure no invalid strings appear.
Example:
For
-
✅
-
ab
✅ -
aabb
✅ -
No
abb
oraab
appears ✅
5. Handle Choices and Branches
-
Use the “” option in rules for alternatives.
Example 3: Palindromes over {a, b}
:
This allows:
-
Recursion with matching ends.
-
Base cases of length 0 or 1.
6. Avoid Ambiguity if Needed
-
If parsing needs to be unique (like in programming languages), rewrite rules to enforce precedence and associativity.
Example (unambiguous arithmetic):
7. Think in Terms of “Generate, Not Recognize”
-
A CFG describes how to build strings, not just check them.
-
This “construction mindset” makes design easier.
✅ Summary Table for Designing CFGs
Step | What to Do | Example |
---|---|---|
1 | Identify structure | Equal a’s and b’s |
2 | Choose variables | S |
3 | Write recursion + base | S → aSb | ε |
4 | Test small cases | ε, ab, aabb |
5 | Add choices | S → aSa | bSb | a | b | ε |
6 | Resolve ambiguity if needed | Separate precedence levels |
7 | Check completeness | Generate all valid strings |
Examples
1. Balanced Parentheses
Language:
Alphabet:
Step 1 — Structure
-
A balanced string can be empty.
-
If
x
is balanced, then(x)
is balanced. -
If
x
andy
are balanced, thenxy
is balanced.
Step 2 — Variables
Step 3 — Rules
Step 4 — Test
-
ε ✅
-
() ✅ (S → (S) S → (ε)
-
(()) ✅
-
()() ✅
2. Palindromes
Language:
Step 1 — Structure
-
Palindrome can be empty or single letter.
-
If
P
is palindrome, thenaPa
andbPb
are palindromes.
Step 2 — Variables
Step 3 — Rules
Step 4 — Test
-
ε ✅
-
a ✅
-
b ✅
-
aba ✅
-
abba ✅
3. Arithmetic Expressions with Precedence
Language: expressions with +
and *
over identifiers id
, where *
has higher precedence.
Step 1 — Structure
-
Expression = terms joined by +
-
Term = factors joined by *
-
Factor = identifier or parenthesized expression.
Step 2 — Variables
Step 3 — Rules
Step 4 — Test
-
id ✅
-
id + id ✅
-
id * id + id ✅
-
id + id * id ✅ (multiplication grouped first)
4. Equal Number of 0’s and 1’s (not necessarily grouped)
Language:
Step 1 — Structure
This is a non-regular but context-free language.
A string can start with:
-
0, end with 1, and middle balanced.
-
1, end with 0, and middle balanced.
-
Two balanced strings concatenated.
Step 2 — Variables
Step 3 — Rules
Step 4 — Test
-
ε ✅
-
01 ✅
-
10 ✅
-
0110 ✅
-
1100 ✅
-
1010 ✅
5. Simple If-Else Statements
Language:
and
Step 1 — Structure
We must allow both forms and avoid ambiguity (dangling else problem).
We use matched and unmatched statements.
Step 2 — Variables
-
= matched if-else
-
= unmatched if
Step 3 — Rules
Matched statements:
Unmatched statements:
Statement:
Here "other"
= any non-if statement, "C"
= condition.
Step 4 — Test
-
if C then other ✅
-
if C then other else other ✅
-
if C then if C then other else other ✅ (correct nesting)
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